github zenangst/KeyboardCowboy 3.14.0

latest releases: 3.25.3, 3.25.2, 3.25.1...
13 months ago

Why did the computer go to therapy?

Because it had too many windows open and couldn't handle it! It needed a little help from "Anchoring" to manage its stress.

  • ⚓️ Say hello to "Anchoring", our latest addition to the window management toolkit. It's like a personal valet for your windows - just pick a spot, and it'll move and resize your window to fit. And if you're feeling fickle, invoking the command multiple times will give you some size variety.
  • 🌅 Keyboard Cowboy has leveled up! It now wakes up with your computer. Just check out the new 'open at login' in the system menubar.
  • 🪟 We've been tinkering under the hood and made some improvements to the window management components. Because who doesn't love a well-oiled machine?
  • 🗣️ We've spruced up the apps system menubar. It now includes wiki, discussions, and a shiny new 'open at login' option.
  • 🚦 We've smoothed out the application's permission-asking process. It's all smooth sailing from here on out.
  • 🎛️ Drumroll, please... we now have a settings screen! It shows the current state of permissions. And stay tuned, there's more to come!
  • 💫 We've made some minor tweaks to the animation editing on window management commands and delay on sequential workflows. Because it's all about the details.
  • 💄 We've given the app a facelift! All text editing, whether in script or type command views, now uses the same text editing component.
  • 🎹 We've optimized the underlying code for all views representing keys in the app. It was a bit wonky before, but now it's all good.
  • 🐭 The hover effect on the app menu styles now only gets invoked when your cursor actually hits the target. No more guessing games!
  • ✅ The validation overlay when adding new commands has been fine-tuned and now appears with a nifty little fade-in animation.
  • 🐞 We've squashed some pesky bugs related to match geometry collisions. Whatever they were doing, they're history now.
  • 🙈 The command header now only shows up when it's supposed to. No more unexpected UI elements. Surprise parties are fun, surprise UI elements? Not so much.

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