Changes:
- a7a5be1 "Merge Tagged PR 6598"
- 093047c "Merge Tagged PR 7346"
- cee80f2 "Merge Tagged PR 7497"
- da8e0f6 Merge pull request #7648 from bunnei/thread-pinning
- 3fa9702 Merge pull request #7624 from ameerj/intel-msaa-scale
- ae7da0b Merge pull request #7629 from ameerj/nv-driver-fixes
- 3a89723 core: hle: kernel: Implement thread pinning.
- 8c907c6 glsl: Add boolean reference workaround
- b84d429 glsl_context_get_set: Add alternative cbuf type for broken drivers
- 9f34be5 emit_glsl_integer: Use negation work around
See More
- 14ac0c2 shader: Add integer attribute get optimization pass
- 640fc14 emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers
- f9e0681 vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
This list of changes was auto generated.