Changes:
- 9d03a58 "Merge Tagged PR 1012"
- 1c4f55d "Merge Tagged PR 1340"
- a835cb0 "Merge Tagged PR 1703"
- 37844d9 "Merge Tagged PR 2365"
- 896e319 "Merge Tagged PR 2542"
- 33c3ffc "Merge Tagged PR 2710"
- 0cd5ebd "Merge Tagged PR 2859"
- 1739782 "Merge Tagged PR 2914"
- b2b901d "Merge Tagged PR 2933"
- dbf4c37 "Merge Tagged PR 2945"
See More
- c8dc355 "Merge Tagged PR 2987"
- dd4666b "Merge Tagged PR 3007"
- 26f3e18 Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased
- be856a3 Shader_IR: Address Feedback.
- e3afd65 Shader_IR: Clang format
- 78f3e8a gl_shader_cache: Implement locker variants invalidation
- ec85648 gl_shader_disk_cache: Store and load fast BRX
- fa2c297 const_buffer_locker: Minor style changes
- 7b81ba4 gl_shader_decompiler: Move entries to a separate function
- 1244f2d Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
- a05120e Shader_IR: Correct typo in Consistent method.
- 33fcec3 Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it
- 8909f52 Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
- acd6441 Shader_Cache: setup connection of ConstBufferLocker
- 1a58f45 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders.
- 2ef696c Shader_IR: Implement BRX tracking.
This list of changes was auto generated.