github yuzu-emu/yuzu-mainline mainline-0-227
yuzu 227

2 years ago


  • c4d9f17 "Merge Tagged PR 1012"
  • d364cd4 "Merge Tagged PR 1340"
  • c09e9e5 "Merge Tagged PR 1703"
  • f28098f "Merge Tagged PR 3345"
  • 7e4a132 Merge pull request #3636 from ReinUsesLisp/drop-vk-hpp
  • fbf13d3 Merge pull request #3651 from ReinUsesLisp/line-widths
  • 08266d7 Merge pull request #3638 from ReinUsesLisp/remove-preserve-contents
  • c400122 Merge pull request #3631 from ReinUsesLisp/more-astc
  • 7b62212 Merge pull request #3619 from ReinUsesLisp/i2i
  • 3351e1e Merge pull request #3627 from ReinUsesLisp/layered-view
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  • d37d899 Merge pull request #3646 from ReinUsesLisp/fix-glsl-turing
  • 4703685 Merge pull request #3633 from ReinUsesLisp/clean-texdec
  • 76615b9 gl_rasterizer: Implement line widths and smooth lines
  • 05cf270 gl_shader_decompiler: Implement merges with bitfieldInsert
  • 75eb953 gl_shader_decompiler: Improve generated code in HMergeH*
  • 94b0e2e texture_cache: Remove preserve_contents
  • 2905142 renderer_vulkan: Drop Vulkan-Hpp
  • a87b16d shader/texture: Remove type mismatches management from shader decoder
  • 6bf5d2b astc: Hard code bit depth changes to 8 and use fast replicate
  • bd2c1ab astc: Use boost's static_vector to avoid heap allocations
  • 5de130b astc: Implement a fast precompiled alternative for Replicate
  • 6b4d447 astc: Move Replicate to a constexpr LUT when possible
  • d22a689 astc: Make InputBitStream constexpr
  • 0efc230 astc: OutputBitStream style changes and make it constexpr
  • 6c8f9f4 gl_texture_cache: Attach view instead of base texture for layered attachments
  • da706ca shader/conversion: Implement I2I sign extension, saturation and selection

This list of changes was auto generated.

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