github yuzu-emu/yuzu-mainline mainline-0-198
yuzu 198

2 years ago


  • dc6ffaa "Merge Tagged PR 1012"
  • 7a41e95 "Merge Tagged PR 1340"
  • 69fa00e "Merge Tagged PR 1703"
  • de3be8d "Merge Tagged PR 3519"
  • b16c8e0 Merge pull request #3515 from ReinUsesLisp/vertex-vk-assert
  • 7cc46a6 Merge pull request #3501 from ReinUsesLisp/rgba16-snorm
  • ddafc99 Merge pull request #3502 from namkazt/patch-3
  • d64edf2 Merge pull request #3503 from makigumo/patch-2
  • 86b1f15 Merge pull request #3512 from bunnei/fix-renderdoc
  • d91a880 Merge pull request #3516 from makigumo/patch-3
See More
  • f91046b vk_shader_decompiler: fix linux build
  • a7131af vk_rasterizer: Fix vertex range assert
  • c5afe93 renderer_opengl: Keep presentation frames in lock-step when GPU debugging.
  • 4373fa8 gl_device: Add option to check GL_EXT_debug_tool.
  • 3287b12 clang-format
  • 240d458 nit
  • 753bc20 fix formatting
  • 5468190 maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32
  • 00607fe clang-format
  • 325977c Apply suggestions from code review
  • 70ff82f shader_decode: BFE add ref of reverse parallel method.
  • 96a4abe shader_decode: implement BREV on BFE
  • 93547ca shader_bytecode: update BFE instructions struct.
  • 911c56c node_helper: add IBitfieldExtract case
  • 465ba30 shader_decode: Reimplement BFE instructions
  • 4dcca90 video_core: Implement RGBA16_SNORM

This list of changes was auto generated.

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