Changes:
- ea88289 "Merge Tagged PR 1012"
- 3d1a86b "Merge Tagged PR 1340"
- 82f46e1 "Merge Tagged PR 1703"
- 4dfd5c8 Merge pull request #3508 from FernandoS27/page-table
- c51dbf8 Merge pull request #3500 from ReinUsesLisp/incompatible-types
- 41905ee Merge pull request #3499 from ReinUsesLisp/depth-2d-array
- 35145bd Merge pull request #3490 from ReinUsesLisp/transform-feedbacks
- 27cbb75 PageTable: move backing addresses to a children class as the CPU page table does not need them.
- 69c7a01 vk/gl_shader_decompiler: Silence assertion on compute
- 62560f1 vk_shader_decompiler: Fix default varying regression
See More
- afebdda maxwell_3d: Add padding words to XFB entries
- 4bc4851 gl_shader_decompiler: Fix implicit conversion errors
- 47459f6 vk_shader_decompiler: Fix implicit type conversion
- 2fae1e6 vk_rasterizer: Implement transform feedback binding zero
- b67360c vk_shader_decompiler: Add XFB decorations to generic varyings
- 8d5bdcb vk_device: Enable VK_EXT_transform_feedback when available
- c320702 vk_device: Shrink formatless capability name size
- ae6189d shader/transform_feedback: Expose buffer stride
- 7acebd7 vk_shader_decompiler: Use registry for specialization
- 8e9f23f gl_rasterizer: Implement transform feedback bindings
- 4d711df gl_shader_decompiler: Decorate output attributes with XFB layout
- 3dcaa84 shader/transform_feedback: Add host API friendly TFB builder
- 666d431 Merge pull request #3473 from ReinUsesLisp/shader-purge
- 244fe13 Merge branch 'master' into shader-purge
- b30b1f7 Merge pull request #3491 from ReinUsesLisp/polygon-modes
- e24197b gl_shader_decompiler: Initialize gl_Position on vertex shaders
- 3a10016 gl_shader_decompiler: Add missing {} on smem GLSL emission
- e22816a texture_cache: Report incompatible textures as black
- daae6a3 texture_cache/surface_params: Force depth=1 on 2D textures
- 825d629 gl_shader_decompiler: Fix regression in render target declarations
- e4bc3c3 gl_rasterizer: Implement polygon modes and fill rectangles
- eb5861e engines/maxwell_3d: Add TFB registers and store them in shader registry
- b1acb4f shader/registry: Address feedback
- b1061af gl_shader_decompiler: Add identifier to decompiled code
- e612242 gl_shader_decompiler: Roll back to GLSL core 430
- 9781725 const_buffer_engine_interface: Store component types
- 120f688 yuzu/loading_screen: Remove unused shader progress mode
- e193235 gl_shader_cache: Reduce registry consistency to debug assert
- 66a8a3e shader/registry: Cache tessellation state
- 0528be5 shader/registry: Store graphics and compute metadata
- e8efd5a video_core: Rename "const buffer locker" to "registry"
- bd8b9bb gl_shader_cache: Rework shader cache and remove post-specializations
This list of changes was auto generated.