github yuzu-emu/yuzu-mainline mainline-0-197
yuzu 197

2 years ago

Changes:

  • ea88289 "Merge Tagged PR 1012"
  • 3d1a86b "Merge Tagged PR 1340"
  • 82f46e1 "Merge Tagged PR 1703"
  • 4dfd5c8 Merge pull request #3508 from FernandoS27/page-table
  • c51dbf8 Merge pull request #3500 from ReinUsesLisp/incompatible-types
  • 41905ee Merge pull request #3499 from ReinUsesLisp/depth-2d-array
  • 35145bd Merge pull request #3490 from ReinUsesLisp/transform-feedbacks
  • 27cbb75 PageTable: move backing addresses to a children class as the CPU page table does not need them.
  • 69c7a01 vk/gl_shader_decompiler: Silence assertion on compute
  • 62560f1 vk_shader_decompiler: Fix default varying regression
See More
  • afebdda maxwell_3d: Add padding words to XFB entries
  • 4bc4851 gl_shader_decompiler: Fix implicit conversion errors
  • 47459f6 vk_shader_decompiler: Fix implicit type conversion
  • 2fae1e6 vk_rasterizer: Implement transform feedback binding zero
  • b67360c vk_shader_decompiler: Add XFB decorations to generic varyings
  • 8d5bdcb vk_device: Enable VK_EXT_transform_feedback when available
  • c320702 vk_device: Shrink formatless capability name size
  • ae6189d shader/transform_feedback: Expose buffer stride
  • 7acebd7 vk_shader_decompiler: Use registry for specialization
  • 8e9f23f gl_rasterizer: Implement transform feedback bindings
  • 4d711df gl_shader_decompiler: Decorate output attributes with XFB layout
  • 3dcaa84 shader/transform_feedback: Add host API friendly TFB builder
  • 666d431 Merge pull request #3473 from ReinUsesLisp/shader-purge
  • 244fe13 Merge branch 'master' into shader-purge
  • b30b1f7 Merge pull request #3491 from ReinUsesLisp/polygon-modes
  • e24197b gl_shader_decompiler: Initialize gl_Position on vertex shaders
  • 3a10016 gl_shader_decompiler: Add missing {} on smem GLSL emission
  • e22816a texture_cache: Report incompatible textures as black
  • daae6a3 texture_cache/surface_params: Force depth=1 on 2D textures
  • 825d629 gl_shader_decompiler: Fix regression in render target declarations
  • e4bc3c3 gl_rasterizer: Implement polygon modes and fill rectangles
  • eb5861e engines/maxwell_3d: Add TFB registers and store them in shader registry
  • b1acb4f shader/registry: Address feedback
  • b1061af gl_shader_decompiler: Add identifier to decompiled code
  • e612242 gl_shader_decompiler: Roll back to GLSL core 430
  • 9781725 const_buffer_engine_interface: Store component types
  • 120f688 yuzu/loading_screen: Remove unused shader progress mode
  • e193235 gl_shader_cache: Reduce registry consistency to debug assert
  • 66a8a3e shader/registry: Cache tessellation state
  • 0528be5 shader/registry: Store graphics and compute metadata
  • e8efd5a video_core: Rename "const buffer locker" to "registry"
  • bd8b9bb gl_shader_cache: Rework shader cache and remove post-specializations

This list of changes was auto generated.

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