Changes:
- a2f0298 "Merge Tagged PR 12173"
- 7fc0679 "Merge Tagged PR 12749"
- 6f02a1e "Merge Tagged PR 12848"
- 2feed59 "Merge Tagged PR 12875"
- c98d0e1 Merge pull request #12870 from liamwhite/mac-ci
- 7cc7d02 Merge pull request #12760 from liamwhite/mp-am
- 12e5293 Merge pull request #12858 from liamwhite/non-blocking
- 22492b6 Merge pull request #12869 from FernandoS27/smmu-fixes
- a12a26e Merge pull request #12864 from Kelebek1/small_time_fixes
- 2a2a1d9 Merge pull request #12868 from t895/engine-per-game
See More
- 6e92a7a aoc: fix DLC listing (#12867)
- 4dfe9dd ci: bump mac to macos-14
- d57165d Device Memory Manager: ensure raster protection only within mapped device addresses.
- 738e9a7 DeviceMemory: Make counter types configurable
- aaab11e NVDRV: Join the heaper optimization blocks
- 8f848f4 smmu: use new range mutex construction for protecting counters
- a7c1306 Texture Cache: make sparse texture table per channel
- e8be665 settings: Allow audio sink, input, and output to be set per game
- 9ed82a2 Remove a few hacks for clock setups, which seem to no longer be needed, but fix network clock to local clock on every boot. Also fix some logging strings.
- 817d916 am: push storage from error applet with non-zero size
- 5510b31 internal_network: only poll for accept on blocking sockets
- 8e0a404 am: stop emulation when all applets are closed
- 68303ed core: support offline web applet
- 8a14646 am: return AppletDataBroker and use for frontend applets
- b1c2f79 am: rework IStorage for transfer storage
- 182137a am: migrate global state to per-applet state structure
- 3155f4e am: retrieve main applet creation info from frontend
- dfb9fa0 am: re-namespace frontend applets to frontend directory
- a7e9d78 am: add new datatypes for per-applet state
- 7de6b41 service: split am into components
This list of changes was auto generated.