github yuzu-emu/yuzu-mainline mainline-0-1191
yuzu 1191

one month ago

Changes:

  • ed45c53 "Merge Tagged PR 9027"
  • 61883d8 Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address
  • bb86fc5 Merge pull request #8944 from Tachi107/patch-2
  • 1effa57 Merge pull request #8467 from FernandoS27/yfc-rel-1
  • df6dffa vulkan_blitter: Fix pool allocation double free.
  • aedd739 maxwell_dma: remove warnings from implemented functionality
  • ca3db0d General: address feedback
  • 0d99b79 state_tracker: workaround channel setup for homebrew
  • c80ed6d general: rework usages of UNREACHABLE macro
  • 9037050 nvdisp: End system frame after requesting to swap buffers
See More
  • 11e1cbb address_space: Rename va_start to virt_start
  • fa342ca address_space: Address feedback
  • fedd983 general: Format licenses as per SPDX guidelines
  • d97d409 NvHostChannels: improve hack for supporting multiple channels.
  • c2b7de6 Address Feedback from bylaws.
  • 8a37203 Nvflinger: correct duplication.
  • 9982cff Core: Fix get nvmap object random crash
  • fe24c65 General: Fix clang format.
  • 1a9b71b Common: Fix variable shadowing.
  • cdce7f7 Vulkan Swapchain: Overall improvements.
  • 8d774e7 NvDec: Fix regressions.
  • ada0977 Vulkan Texture Cache: Limit render area to the max width/height of the targets.
  • 8fd1d76 ImageBase: Basic fixes.
  • afab6c1 General: Fix compilation for GCC
  • fd7afda VideoCore: Implement formats needed for N64 emulation.
  • 770e19f Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.
  • 8bb604b VideoCore: Add option to dump the macros.
  • a9ca39f NVDRV: Further improvements.
  • b59ca4d Buffer Cache: Basic fixes.
  • 98317f2 Decoders: Improve overall speed.
  • f5fd6b5 DMA & InlineToMemory Engines Rework.
  • b2099fb Maxwell3D: Add small_index_2
  • 7cfa28a Memory Manager: ensure safety of GPU to CPU address.
  • 5a568b1 MemoryManager: Fix errors popping out.
  • 3d02143 Shader Decompiler: implement better tracking for Vulkan samplers.
  • ba34cf0 Shader Decompiler: Check for shift when deriving composite samplers.
  • a283eda Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.
  • 359f22b MemoryManager: Finish up the initial implementation.
  • 5caa150 OpenGL: Fix TickWork
  • bc8b3d2 VideoCore: Refactor fencing system.
  • 4d60410 MemoryManager: initial multi paging system implementation.
  • 98b5e23 Vulkan: Fix Scissor on Clears
  • 920429f NVDRV: Further refactors and eliminate old code.
  • 2931101 NVDRV: Refactor Host1x
  • 668e80a VideoCore: Refactor syncing.
  • e44ac8b Texture Cache: Fix GC and GPU Modified on Joins.
  • f350c3d Texture cache: Fix the remaining issues with memory mnagement and unmapping.
  • 9cf4c88 Texture cache: Fix dangling references on multichannel.
  • e462191 Refactor VideoCore to use AS sepparate from Channel.
  • bb74973 General: Rebase fixes.
  • 6fc4012 VideoCore: Extra Fixes.
  • feb49c8 NVDRV: Remake ASGPU
  • c6ea0c6 NVDRV: Update copyright notices.
  • 0f4ae3c MemoryManager: Temporary Fix for NVDEC.
  • 835b950 NvHostCtrl: Fix merge of nvflinger.
  • cbaf3fb VideoCore: Update MemoryManager
  • b617874 Common: implement MultiLevelPageTable.
  • 3f8e7a5 VideoCore: Fix channels with disk pipeline/shader cache.
  • d7990c1 OpenGl: Implement Channels.
  • 2c62563 NVHOST_CTRl: Implement missing method and fix some stuffs.
  • 139ea93 VideoCore: implement channels on gpu caches.
  • c77b8df NVASGPU: Fix Remap.
  • ad03860 NVDRV: Fix clearing when destroying.
  • 68d9504 NVMAP: Fix the Free return parameters.
  • af35dbc NVDRV: Fix Open/Close and make sure each device is correctly created.
  • de0e8ef NVDRV: Implement new NvMap
  • 3cbe352 NVDRV: Refactor and add new NvMap.
  • a21b882 NVDRV: Cleanup.
  • d30b885 NVDRV: Implement QueryEvent.
  • 39a5ce4 NvHost: Remake Ctrl Implementation.
  • ac104a2 NvHost: Try a different approach to blocking.
  • 7b7f6f1 NvHost: Fix some regressions and correct signaling on timeout.
  • 31d4bc6 Merge pull request #9025 from FernandoS27/slava-ukrayini
  • 1a49991 Texture Cache: Add ASTC 10x5 Format.
  • db88eaa build(room): simplify yuzu-room installation
  • bfb7cbc program_metadata: Unpack FileAccessHeader and FileAccessControl

This list of changes was auto generated.

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