Changes:
- 839fd49 "Merge Tagged PR 1012"
- 567ac86 "Merge Tagged PR 1340"
- 520a34f "Merge Tagged PR 1703"
- d9d6be0 "Merge Tagged PR 2710"
- 692b381 "Merge Tagged PR 2945"
- e976d0e Merge pull request #3241 from ReinUsesLisp/gl-shader-cache
- 1e76655 Merge pull request #3238 from ReinUsesLisp/vk-resource-manager
- 0f3ac9c Merge pull request #3203 from FernandoS27/tex-cache-fixes
- 3dc585d Merge pull request #3237 from ReinUsesLisp/vk-shader-decompiler
- 218ee18 Texture Cache: Improve documentation
See More
- a391658 Texture Cache: Address Feedback
- 51c9e98 Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
- aea978e Merge pull request #3230 from ReinUsesLisp/vk-emu-shaders
- 27efcc1 Merge pull request #3240 from ReinUsesLisp/decomp-cond-code
- 1e16023 gl_shader_cache: Update commentary for shared memory
- 486c6a5 gl_shader_cache: Remove unused entry in GetPrimitiveDescription
- af93909 vk_shader_decompiler: Use Visit instead of reimplementing it
- e41da22 vk_resource_manager: Add entry to VKFence to test its usage
- ec983a2 vk_reosurce_manager: Add assert for releasing fences
- 6ddffa0 vk_resource_manager: Implement VKFenceWatch move constructor
- 54747d6 vk_device: Add entry to catch device losses
- 2a63b3b vk_shader_decompiler: Fix full decompilation
- de918eb vk_shader_decompiler: Skip NDC correction when it is native
- 485c21e vk_shader_decompiler: Normalize output fragment attachments
- f4a25f8 vk_device: Add query for RGBA8Uint
- abb33d4 vk_shader_decompiler: Update sirit and implement Texture AOFFI
- b522977 renderer_vulkan/shader: Add helper GLSL shaders
This list of changes was auto generated.