Changes since v11.1
Build changes
picom
now depends onlibepoxy
for OpenGL symbol management.
Bug fixes
- Workaround a NVIDIA problem that causes high CPU usage after suspend/resume (#1172, #1168)
- Fix building on OpenBSD (#1189, #1188)
- Fix occasional freezes (#1040, #1145, #1166)
- Fix
corner-radius-rules
not applying sometimes (#1177) - Fix window shader not having an effect when frame opacity is enabled (#1174)
- Fix binding root pixmap in case of depth mismatch (#984)