What's Changed
- fix: Properly release touch interaction on pause and level end for some objects by @yell0wsuit in #379
- Bump Microsoft.Extensions.Logging and Microsoft.Extensions.Logging.Console by @dependabot[bot] in #382
- fix: Clicks and pops at the start of music and sound effects by @yell0wsuit in #384
- fix: Log refused window requests instead of crashing on Wayland by @yell0wsuit in #386
- refactor: Final code cleanup (hopefully) by @yell0wsuit in #383
- fix: Release hands, rockets and snails per candy on level end by @yell0wsuit in #388
- ci: Reuse NuGet caches on PRs, clean them up on close, and skip .NET checks for non-C# changes by @yell0wsuit in #389
- feat: Add flying candy from Cut the Rope: Time Travel by @yell0wsuit in #387
- ci: replace pull_request_target in cache cleanup with pull_request and a daily sweep by @yell0wsuit in #390
- fix: Stop rockets near the origin binding the candy on the first frame by @yell0wsuit in #392
- fix: Download ffmpeg from the ffmpeg-pin mirror by @yell0wsuit in #393
- chore: Conditional CodeQL analysis + lint + formatting + bump version by @yell0wsuit in #394
- chore: Make SDL3-CS bindings version separately from native packages by @yell0wsuit in #396
- Bump SDL3-CS from 3.4.16 to 3.4.18 by @dependabot[bot] in #400
- Bump SDL3-CS.MacOS.Mixer from 3.2.4.11 to 3.2.4.13 by @dependabot[bot] in #404
- Bump SDL3-CS.MacOS from 3.4.16 to 3.4.18 by @dependabot[bot] in #403
- feat: Add Cut the Rope: Experiments menu theme by @yell0wsuit in #395
- fix: Pin macOS workload to the Xcode 26 SDK bindings by @yell0wsuit in #405
- feat: Add Halloween theme by @yell0wsuit in #406
- feat: Enhanced web loader presentation by @yell0wsuit in #407
- feat: Show pause menu option when the game loses focus by @yell0wsuit in #408
Full Changelog: v2.45.2...v2.50.0