github yairm210/Unciv 4.19.15

5 hours ago

4.19.15

More explicit warning about large maps causing memory crashes

Catch base terrains with occursOn in ruleset validation

Removing improvement-creating buildings where the no city tile has the improvement, no longer crashes

Cities can attack revealed invisible units

By Ambeco:

  • Adding alternate pathing algorithm
  • Jungles again no longer spawn on hills
  • MapGeneration ignores rareFeatures when placing normal tiles

Add max(), min() functions to countable expressions - By AutumnPizazz

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