4.18.5
AI will not attack cities with no health with siege units
AI will not attack capturable cities with melee units that cannot capture them
Mod checker: conditional tags are accepted as 'filtering uniques'
By RobLoach:
- Add Countable:
Adopted [policy] Policies by [civ] Civilizations
- Allow Buildings to increase Air Unit Capacity
- Add Victory Type-specific music
Disable automatic counter-denunciation for human players - By unciv-loof
By Ambeco - error handling works in edge cases