4.16.6
Demands/Requests from other civs do not stop other events registering
Better 'Pay to improve CS resource'
Seed pillage randomness to avoid save-scum
Modding:
- Added misspelling tests for uniqueTo for buildings, units and improvements
- Triggerable uniques on promotions only activate once when added on creation
- Beliefs can have AI decision modifiers, and do in base rulesets
Finish city-state quests upon acquiring great person
Prevent AI placing units near citadels - by EmperorPinguin