4.13.15
Fixed spies stealing multiple tech steals in one turn
Resolved new game ANRs in a better way
AI:
- Keep 'don't spread religion' promises better
- Greatly discourage attacking stronger enemies
Modding:
- Added 'Remaining [civFilter] Civilizations' as countable value
- Conditional phrasing: 'for [civFilter]' -> 'for [civFilter] Civilizations'
- Resolved badly configured ruins causing crashes
- Added 'City-State' as value for nationFilter