github xzn/ntr-hr v3.6-modded-20240125
3.6 Modded 20240125

latest releases: v0.3.0.1, v0.3.0.0, v3.6-modded-20240619...
9 months ago

Changes:

  • Added option to change encoding thread priority (between 0x8 to 0x3f) to avoid slowing down the game and causing audio crackling
  • Added optional memcpy method from PabloMK7 NTR 3.6.1 for screen capture
  • NTR menu should no longer cause CPP to disengage, or games to hang. Using functions from Luma3DS to pause the game when the menu is open.
  • Added a bunch of code from the current libctru to wait for vblank when overlay callback is not available.

Source:

https://github.com/xzn/ntr-hr/tree/jpeg2

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