github wunnr/partydeck v0.8.5
0.8.5: Steamed Hams

15 hours ago

Changelog

  • PartyDeck now uses Goldberg's steamclient emulator rather than binding over games' steam_api dlls. This should lead to better compatibility with games.
  • In select games that use the Steamworks API, selecting an in-game button that would normally bring up the Steam Overlay's friend invite window (e.g. "Invite Friends" menu options) on one instance will now automatically bring all other instances into the lobby.
  • SDL2 overriding moved from a global setting to a per-handler setting, as it's only needed in a few older native games.
  • Handlers now have an internal "specification version": if any breaking changes are made to the handler format in the future, PartyDeck will warn about potential incompatibilities between handler and launcher. If you have a handler that isn't broken by the format update and want to get rid of the warning, you can edit your handler (rightclick the handler -> Edit) and update the specification.
  • Various UI updates.

If you have handlers that were broken by this update, updated versions of handlers have been uploaded here.
I anticipate that the move to goldberg steamclient may cause issues; if you notice games that previously worked but are now broken, don't hesitate to write a bug report! Happy gaming!

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