Changelog
- (Hopefully) fixed the mounting and unmounting of game dirs through
fuse-overlayfs
- Added an option to disable mounting game dirs and force running instances from the original game directory. This breaks handlers with "overlay" folders for mod content as well as per-profile saves inside the game directory (saves from other locations such as
$HOME
orAppData/Documents
still work fine), but may be useful for debugging - Handlers: Added a $INSTANCECOUNT arg variable that fills in the number of instances being ran. (For example, if you put in the args
+com_maxplayers $INSTANCECOUNT
, and launched the game with 4 instances, each instance would run with+com_maxplayers 4
. - Added back a missing goldberg .so file for 32-bit native Linux games
Reminder: if you're updating from 0.7.0 or earlier, you'll want to clear your entire ~/.local/share/partydeck
folder as handlers, profiles and prefixes from 0.7.0 and below are not compatible with 0.8.0 and up!