- Set/raise the in-game player limit
- Set all three of the server's ports
- Set user permissions
- Skip game updates
- Switch between
early access
andexperimental
server builds - Utilising CSS's official Satisfactory server implementation
What's Changed
- User must be a string by @parro75 in #45
- Optimize Dockerfile by @voruti in #49
- Add environment for docker-compose by @CoMPaTech in #52
- Added MAX_PLAYERS environment variable & Updated Readme using MarkdownLint by @thijsvanloef in #55
- Run shellcheck & dockerlint on PR by @thijsvanloef in #56
- Add +x to run.sh like init.sh by @fryfrog in #59
- Fixed server crash after recent update by @bobylevd in #69
- Add Versioning to Docker Images for GitHub Packages and DockerHub by @thijsvanloef in #80
New Contributors
- @parro75 made their first contribution in #45
- @voruti made their first contribution in #49
- @CoMPaTech made their first contribution in #52
- @fryfrog made their first contribution in #59
- @bobylevd made their first contribution in #69
Full Changelog: https://github.com/wolveix/satisfactory-server/commits/1.0.0