- Fix NR remaining stuck at startup under DXVK/Proton by advancing its epoch after successful presentations (#8).
- Fix flashing in the optional Generate before SR, apply after SR mode. Stabilize frame pairing while retaining actual submission waits for NR, private DLSS and residual FG (#11).
- Clarify NR control tooltips across passes, preserving the NVIDIA/Experimental model options and unified SR/RR controls (#13).
Upgrade: install the complete ZIP and preserve your game-specific INI. NVIDIA FP8 remains the default; the promoted hybrid assets are included. NVIDIA NR/FG runtimes remain separate, with the verified Streamline 2.14.1 downloader included.
Validation: Release x64 build, deferred-frame sequence regression, NR metadata checks and padded-colour WARP smoke tests passed. No new in-game validation was performed. Repository-wide formatting CI remains a pre-existing failure.