github wiidev/usbloadergx v4.0-r1282

latest release: v4.0-r1283
2 months ago

New / Improved

  • Updated the theme to support quick switching between Wii, GameCube, NAND, and EmuNAND games (thanks to nully)
  • Added the ability to sync Wiimotes and supported accessories (thanks to Zarithya)
  • The Adventures of Tintin: The Secret of the Unicorn is now fully playable
  • Kirby's Return to Dream Land and Excite Truck are now playable from an SD card
  • All Just Dance games should now work without the need for outdated cIOS (e.g., Hermes)
  • Driver: San Francisco should now work correctly for everyone (cheats still cause issues)
  • Various Super Smash Bros. Brawl mods now function correctly
  • We Dare now works correctly with the loaders default settings
  • Japanese games should now display text correctly
  • Added the ability to disable the Wiimote's speaker and motor on a per-game basis or globally
  • Added the ability to autoboot discs, allowing quick patching and launching of disc-based games (thanks to jdfr228)
  • Games that only support 4:3 on vWii will now automatically use the correct aspect ratio
  • Added a Screen Mode setting for vWii (visible only if 16:9 is enabled)
  • Improved the 480p fix and video width patches so that all games boot correctly
  • Prevented the loader from launching when installed to Priiloader (install the UNEO channel booter and forwarder as intended!)
  • Improved USB storage handling on Wii U so that encrypted drives can remain connected
  • Improved partition seeking for the config file
  • Titles and banners of poorly made forwarder channels are now read correctly
  • USB drives missing their MBR will now function with the loader (though formatting and writing an MBR is strongly recommended)
  • GameCube controllers should now "just work" with Resident Evil 4: Wii Edition
  • Improved country string patching
  • Improved detection of some countries for the Disc Default video mode setting
  • The Homebrew Browser can now boot all types of homebrew correctly
  • The Homebrew Browser now displays a wider range of date formats correctly
  • Added an option to resample the loaders audio to 48,000 Hz (enabled by default)
  • Custom background music now shuffles instead of playing randomly
  • Made the silent home menu optional (GUI > Silent HOME Menu)
  • While viewing the home menu, pressing left or right on the D-pad changes the music track
  • Added Ask as an Ocarina cheat option
  • Improved Kirby's Return to Dream Land MetaFortress patches
  • The loader now comes with and writes valid meta.xml files
  • Added the ability to delete EmuNAND saves (Game Settings > Uninstall Menu)
  • Improved formatting of exported game lists
  • Improved the loaders built-in updater
  • Added the ability to set the Wii U GamePad slot for Nintendont
  • Moved the Update Nintendont option to the update menu
  • Missing Nintendont assets will now be downloaded during updates
  • Added the ability to (re)download all covers from the update menu
  • Added the ability to download all cheat files (coming soon!)
  • Transitions to and from the home screen are now much smoother
  • Added Priiloader as a home screen menu option
  • After playing from a disc and returning to the loader, the DVD drive will now be stopped
  • The loader will no longer offer the standby option if it is not enabled in your system settings
  • Large storage devices will now display their size in terabytes instead of gigabytes
  • Improved how the settings menu displays text across all supported languages
  • Improved tooltip positioning for custom themes
  • Reduced the default tooltip delay
  • Favorites now refresh correctly when switching between menus and view types
  • Added and cleaned up several parental control options
  • The address bar for custom paths is now clickable
  • The D-pad can now always be used to navigate in the loaders file manager
  • Resetting the loader to its default settings now correctly resets overscan and theme settings
  • Removed the Sync FAT32 and Mount USB at launch options
  • Removed all online patches for Call of Duty and Rock Band games
  • Reorganized various settings
  • Added support for reproducible builds (requires matching devkitPPC and libogc versions)
  • Updated libraries and ensured compatibility with the latest devkitPro version
  • Configured GitHub CI to use an official devkitPPC Docker image
  • Improved how the Git ID and revision are generated and used
  • Updated all translations (via AI)
  • Numerous minor internal changes and fixes

Fixed

  • Fixed vWii layout issues caused by Priiloader v0.10.0+
  • Fixed NAND titles not being read and displayed correctly on vWii
  • Fixed Wii U VC inject support (note: the loader still only functions as a Nintendont frontend)
  • Fixed a race condition that could sometimes cause the loader to crash
  • Fixed an issue that prevented NAND and EmuNAND games from applying patches correctly
  • Fixed an issue that caused banners to turn black when file paths were too long
  • Fixed an issue that could cause custom background music to crash the loader
  • Fixed an issue that could prevent some games that use MetaFortress from working properly
  • Fixed an issue where some 3D case images were incorrectly colored
  • Fixed an issue that prevented some Spanish covers from downloading
  • Fixed an issue that prevented shared content from installing to an EmuNAND (thanks to qWii)
  • Fixed an issue that allowed favorites to be modified while parental controls were enabled

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