github whompay/SaintsReborn V1.2
Saints Reborn 1.2

latest release: V1.2.1
2 hours ago

What's new in 1.2

  • New Setup, no Visual Studio needed. Setup now downloads a portable
    toolchain (clang, CMake, Ninja and Microsoft's C++ headers, about 1.5 GB in
    one folder) instead of the 6 GB Visual Studio Build Tools. The first build
    takes 10-60 minutes.
  • Install from a disc image or from a folder with your game files (the
    folder with default.xex and packfiles).
  • Quick Match, Custom Match and the party lobby work for everyone. They
    run over Epic and used to need a hidden switch; now they are on whenever
    online play is installed.
  • Faster on 4-core and older CPUs: shadow volumes, matrix maths and vertex
    setup run as native code (about 10-13 % more fps on 4 threads), and CPUs
    without FMA3 (2012 and older) get a much faster compatible build.
  • The depth pre-pass is drawn every frame again, which fixes occasional black
    pixels.
  • Mods that replace game files start much faster.
  • Co-op and multiplayer are built in. They don't appear in the mod loader's
    list because they are always on.

Install or update

  1. Download SaintsReborn-Setup.exe below and run it.
  2. New install: choose your Saints Row (Xbox 360) disc image (.iso) or game
    folder and an install folder, then press Install.
    Update: choose your Saints Reborn folder and press Update. Only what
    changed is rebuilt; your saves and mod list are kept.

Avoid installing inside a OneDrive folder; syncing can break the build.
Linux support is coming soon.

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