A8XX Turnip Vulkan V25.3
Built from: https://github.com/whitebelyash/mesa-unified (turnip/gen8).
I didn't test this this much. Contact me on FEX (#android-wastelands) or EmuCore discord if there are any issues.
Warning
Please don't report issues to Mesa, PLEASE
Supported GPUs:
- Adreno 8XX Family: 840, 830, 829, 825, 810
- Adreno 7XX Family: any GPU supported by the upstream Turnip + 710/720 from Termux patches (unstable)
- Adreno 6XX Family: any GPU supported by the upstream Turnip
GPUs other than 830/840 can have reduced performance and/or more glitches. Can't do anything about that, sorry!
Adreno 810 is additionally very slow, I'm not sure if you even want to use Turnip there
Notes:
- Disable DXVK_HUD if you see weird black artifacts
- Apparently there are swizzling glitches in Eden & maybe other emulators, try increasing render scale(?)
- Some games may require AMD/NVIDIA GPU to run and refuse to start on Qualcomm or block some features. I've included a patch to spoof as Steam Deck - use
TU_DEBUG=deck_emu - GMEM rendering produces glitchy picture on A830 (write page faults), disable it with
TU_DEBUG=sysmem. It's pretty much useless for PC emulation anyway.
Changes:
- Rebase as usual with following changes from Mesa merge request tracker:
- tu, freedreno: Fix CP_CCHE_INVALIDATE not being applied at the right point
- ir3/shared_ra: fix live-out reload after src reload
- tu: Set HALF_PRECISION on blits to R11G11B10.
- turnip: Fix D16 depth clear rounding mismatch in sysmem mode
- ir3/ra: fix killed src detection while spilling
- and more (see it yourself)
- Switched to
mesa-unifiedrepo (I have some hacks for other drivers and I wanted to share the repo between them)