github wavemotion-dave/DS994a 1.8
Version 1.8

latest releases: 2.9, 2.8, 2.7...
2 years ago

V1.8: 19-Feb-2024 by Wavemotion Dave

  • Improvements to the TMS9918a emulation to fix 5th sprite handling and improve collision detection. Megademo, Eric in Monsterland and Interceptor all work correctly now.
  • Fix for Robots of Death II so it starts properly (was hanging on Speech detection).
  • DSi now supports up to 8192K (8MB) banked ROMs (the older DS still supports 512K). The Dragon's Lair demo will run but won't process speech/sound as the emulation can't sample the SN sound chip fast enough for that game.
  • Optimized VDP rendering and CPU memory read/writes to be a bit faster to help with older DS hardware. This gives a 5-50% speedup in video rendering depending on the game. The megademo will sustain 60fps throughout on a DSi.
  • Properly offset the text modes by 8 pixels so that games like Adventure will center text properly.
  • Improved memory density so that we end up with more cache-hits than misses when dealing with CPU memory - this gives a nice speedup of several percent across the board.
  • Lots of code comments and refactoring improvements as time permitted.

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