github wabbajack-tools/wabbajack 2.0.0.0

latest releases: 3.7.3.0, 3.7.2.1, 3.7.2.0...
4 years ago

NOTE: This is a major version update (1.x -> 2.x) so old installers will not be compatible with this client.

Version - 2.0.0.0 - 4/25/2020

  • Reworked all internal routines to use Relative/Absolute path values instead of strings
  • Reworked all internal routines to use Hash values instead of strings
  • Reworked all internal routines to use Game values instead of strings
  • Vortex support has been removed, it wasn't well tested, and wasn't used by enough people to justify further support
  • Modlists are no longer saved in a binary format, everything uses Json
  • Json type names are now a bit more human friendly
  • All server-side code that used MongoDB now uses SQL (unifying the database)
  • All Nexus validation code has been reworked to leverage RSS feeds for faster response times to updates
  • All non-Nexus validation code has been reworked for better performance
  • Feeds are now validated on demand, this is possible due to having a SQL backend and improved Nexus support
  • Jobs in the job queue no long clobber each other so much
  • BSA routines are now mostly async
  • During installation, only the bare minimum number of files are extracted from a 7zip
  • During indexing/extraction BSA files are not extracted, instead they are opened and files are read on-demand
  • File extraction is now mostly async
  • Modlists now only support website readmes (file readmes weren't used much and were a pain to read)
  • Modlists now require a machine-readable version field
  • Added support for games installed via the Bethesda Launcher
  • Cache disk benchmarking results to save startup time of compilation/install
  • Added VectorPlexus mods to the slideshow

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