Changelog
New features (@w3irDv )
- Uninitialized Wii U and vWii inject titles savedata restore: it is no longer necessary to play games before restoring their savedata
- Wii U System titles savedata management: backup/restore/wipe
- Mii Databases management: Backup/Restore/Wipe/Initialize full Mii Databases (Wii U , vWii, Account Wii U)
- Mii management: Export / Import / Wipe individual Miis from any database
- Transform Miis:
- Make a Mii local to the console, transfer ownership from one Mii to another, transfer physical attributes from one Mii to another, convert between Normal/Special/Temporal Miis, togle copy and share attributes, update Mii Id, make a Mii a favorite one, update its CRC checksum
- Support for ffsd/ffcd/cfsd/cfcd/rsd mii file types, and miigx SaveGameManager GX files
- Improved support for Loadiine export/import tasks
- Menus to select versions to export/import
- Shared/dedicated savedata mode can be selected
- Nomal backup slots accept Loadiine shared savedata mode, and transform it to standard Wii U savedata
- Wipe can optionally delete metadata (as the standard Wii U Data Management does)
- Backup includes saveinfo.xml (individual statistics by profile )
- Wii U and vWii injects backup/restore preserve owner and permissions
- Backup savedata files with FAT32 forbidden characters
- Standard PO files for message i8n
- A lot of code refactoring (new namespaces: FSUtils, Console, StartupUtils, TitleUtils, AccountUtils, improved prompt functions)