github vpinball/pinmame v3.7.0-222-8133307
PinMAME 3.7 beta

pre-release7 hours ago
  • Users now can set the 'serial_device' setting (registry key) to a COM port, to attach to the WPC/WPC95 serial printer interface.
  • Workaround a crash / race-condition when reading PinMAME state, e.g. when exiting VPX
  • VS2026 build support

CORE/CPU

  • Fixed a potential small problem with Bally VideoPins sound emulation
  • Added physical/PWM DMD support to Capcom games (potentially leading to more brightness levels being displayed if the CPU triggers it)
  • Added physical/PWM segment support to System 11 games
  • Fixed physical/PWM GameOn & switched solenoid state being overwritten for System 11 games
  • Fixed physical/PWM GameOn and J111 outputs for WPC games
  • Added physical/PWM support to CFTBL backglass flashers
  • Added physical/PWM lamps & solenoids support to Bally 6803 games
  • Added physical/PWM lamps & solenoids support to Zaccaria games
  • Added physical/PWM support to Alvin G. games
  • Added physical/PWM lamps and/or solenoids support to some GTS80 games (Amazon Hunt II, Bad Girls, Big House, Bounty Hunter, Genesis, Rock)
  • Added physical/PWM support to Star Wars Trilogy and Titanic
  • Added physical/PWM support to games employing mini-DMDs and the like
  • Fixed some potential general solenoid issues with physical/PWM
  • Improved physical/PWM bulb integration
  • Improved BY6803 emulation, and add dimmed segments support, and bright physical/PWM lights
  • In general, (almost) all DMD/mini-DMD outputs have been moved to the proper physical/PWM pipeline, allowing for more subtle effects
  • Improved Alvin G. first generation DMD simulation
  • Fixed trolls in Medieval Madness
  • Improved sound for Metal Man, and a bit for Jolly Park and Verne's World (in general, slightly more authentic MSM5205 sound)
  • Slightly improved YM262 sound for Sir Lancelot
  • Fixed sound problems if a OKI6295 game is used after a OKI6376 game (e.g. GTS3 after Sleic)
  • Fixed VGM recording for machines using OKI6295 sound
  • Added VGM recording for machines using BSMT2000 sound (WIP, as support is also WIP in libvgm,MAME-vgmplay,etc)
  • Fixed flipped left/right channel for Alvin G. BSMT2000 sound (must have regressed at some point when extending the BSMT2000 core)

ROM SUPPORT Thanks to Tom Collins, Paul Swan, Dieter Werner, Victor Fernandez, Jordi Beltran, ipdb.org, Billc479, Scott Charles, inkochnito, frisbez, Chad Hendrickson
Correct Dumps:
DE: Batman 1.06 (just using correct name for the display rom (1.02 instead of 1.06))
Gottlieb: renamed Monte Carlo (German) to German rev.1
renamed Monte Carlo (German Free Play) to German rev.1 Free Play
renamed Monte Carlo (German Millions option, Free Play) to German rev.1 Millions option, Free Play

Kinda new:

  • Baywatch 4.02 (unofficial MOD)
  • Teenage Mutant Ninja Turtles 2.00 (unofficial MOD)

Clones:

  • Adventures of Rocky and Bullwinkle and Friends 1.03 (Italian), 1.10 (Belgian) (note that both dumps are incomplete, the italian set may be correct though, but the belgian one misses the display, so does not feature belgian text)
  • Bad Cats LF-1 (French)
  • Bad Cats (The Cat's Meow) (MOD 1.2 & 1.3)
  • Cue Ball Wizard (Spanish / Vifico license)
  • Diner LA-4 (Fixed Right Ramp MOD)
  • Gorgar L-2 (most likely official, but unreleased so far, makes it the newest version available)
  • High Speed (G-4 aka German PROTO4)
  • Maverick 4.04 (German, Display 4.00)
  • Monte Carlo (German) (most likely older revision than existing one, see above)
  • Police Force LX-5a (MOD)
  • Rollergames TA-2 (LA-2C competition MOD based Tournament Edition)
  • Rolling Stones V21 (unreleased so far, makes it the newest version available)
  • Soccer Kings (alternate set 2)
  • Super Mario Bros. (Spanish / Vifico license) (rev.1 and (most likely) rev.2)
  • Surf 'n Safari (Tournament MOD)
  • Transporter the Rescue L-3 (Fixed Jackpot MOD), LX-4 (Competition MOD in 2 variants: 'adult' and clean (one replaced word))
  • Victory (tournament/competition MOD 1.1 & 1.2 & 1.3)

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