- the game camera now can be controlled using an analog stick
- the app should start with OpenGL rendering and 5x native resolution by default
- the widescreen hack should be included by default
- the map from the bottom screen should be cropped and placed in the top screen (when visible and not paused)
- the gauge from the bottom screen should be cropped and placed in the top screen (when the game is paused)
- screen sizes and positions should switch automatically according to the needs (most of the time)