github visgl/deck.gl v9.3.0-alpha.1

pre-release6 hours ago
  • fix(Tile3DLayer): Pass through tileset loadOptions to Tileset3D (#10079)
  • feat(Tile3DLayer): mark rendered tiles as drawn (#10058)
  • chore: bump to luma.gl@9.3 (#10034)
  • chore: bump to loaders.gl@4.4 (#9972)
  • feat(widgets): migrate TimelineWidget to RangeInput (#10071)
  • feat(widgets): Add ScrollbarWidget (#10068)
  • fix(TerrainExtension): Handle pick events in TerrainExtension & draped layers (#10037)
  • fix(widgets): Respect min/maxZoom (#10033)
  • Upgrade Node.js from 18 to 20 across build, test, website and repo (#10050)
  • feat(widgets): misc cleanup (#10045)
  • feat(widgets) StatsWidget styling and docs pass (#10044)
  • fix(widgets): ResetViewWidget default viewId (#10042)
  • update popover components (#10041)
  • Fix fullscreen widget default container (#10040)
  • fix(Tile3DLayer): prefers loaders prop over loader (#10036)
  • feat(core): 3D enable MapController using rotatationPivot option (#9938)
  • feat(widgets): ContextMenuWidget improvements (#10031)
  • feat(widgets): PopupWidget (#10030)
  • feat(widgets): Use popper to calculate popup position (#10029)
  • fix(widgets) events in react reverse controlled env (#8893)
  • Remove Volta from deck.gl (#9970)
  • Port IconLayer to WebGPU (#9819)
  • chore(ci): migrate from Volta to Corepack for automated builds (#9910)
  • Update .gitignore (#9878)

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