github visgl/deck.gl v9.2.0-alpha.3

pre-release9 hours ago
  • fix(core): orthographic scroll zoom transitions (#9769)
  • fix(widgets): Minor widget fixes (#9758)
  • CARTO: Support h3 in HeatmapTileLayer (#9753)
  • feat(widgets): Support custom widgets in pydeck via custom_libraries (#9745)
  • feat(core): Add async DeckPicker methods (#9732)
  • feat(webgpu): Enable transparency for WebGPU and ported example layers (#9730)
  • fix(webgpu): Emulate constant attributes as buffers and trigger update on constant change (#9726)
  • fix(layers): correctly identify elevationData strings using TMS (#9712)
  • fix(mesh-layers): Include @loaders.gl/schema dependency (#9697)
  • feat(layers): Port ScatterplotLayer to WebGPU / WGSL (#9432)
  • chore(geo-layers): version bump A5 (#9707)
  • fix(core): correct opacity in interleaved mode (#9642)
  • feat(core): Support clear color, depth, and stencil on multiple views (#9650)
  • fix(mapbox): Fix view selection logic in getViewport (#9688)
  • chore: Bump to luma.gl@9.2.0-alpha (#9241)
  • fix(google): Do not force canvas resize (#9695)
  • fix(CARTO): H3 tile bounding box includes edge children (#9693)
  • fix(core): onClick callback does not handle dblclick (#9629)

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