github visgl/deck.gl v9.1.0-beta.1

latest release: v9.0.36
pre-releaseone day ago
  • Generic module props handling in Layer class (#9192)
  • Update license headers (#9191)
  • Upgrade mjolnir.js to v3 (#9144)
  • Remove updateModuleSettings from codebase (#9160)
  • Fix countItems in DataFilterExtension (#9158)
  • chore: Use WebGLDevice when using webgl-only APIs
  • Remove NaN uniform (#9174)
  • GPU Aggregation: miscellaneous clean up (#9142)
  • GPU Aggregation: Support *ScaleType and *Percentile props (#9130)
  • Aggregation UBO 2/2 (#9133)
  • Fix GPUAggregator on M chips (#9128)
  • Aggregation layers UBO (#9114)
  • GPU Aggregation (8/8): Remove legacy aggregator (#9100)
  • GPU Aggregation (7/8): ContourLayer (#9099)
  • GPU Aggregation (6/8): HexagonLayer (#9098)
  • GPU Aggregation (5/8): GridLayer (#9096)
  • refactor(json): Remove expression-eval dependency (#9070)
  • Update PBR code to use luma pbrMaterial (#9093)
  • Lighting UBO (#9074)
  • CARTO: HeatmapTileLayer full colorRange (#9068)
  • HeatmapLayer UBO (#9071)
  • shadow module UBO (#9054)
  • ShaderModule type update (#9044)
  • core module UBO (#9040)
  • carto module UBO (#9038)
  • HeatmapLayer fix to work with project UBO (#9037)
  • geo-layers UBO (#9036)
  • mesh-layers UBO (#9035)
  • refactor: Layers UBO (#9008)
  • Extensions UBOs (#9001)
  • DataFilterExtension UBOs (#8998)
  • Move ScatterplotLayer & BitmapLayer to UBOs (#8875)
  • GPU Aggregation (4/8): ScreenGridLayer (#8942)
  • GPU Aggregation (3/8): CPUAggregator (#8888)
  • GPU Aggregation (2/8): GPUAggregator (#8887)
  • GPU Aggregation (1/8): Aggregator and AggregationLayer (#8886)
  • Use UBOs in project module (#8782)
  • Remove WebGL-only triangle-fan topology (#8860)
  • feat(layers): Simplify ArcLayer (#8859)
  • chore: Remove internal texture parameters (v9.1) (#8851)

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