Changelog
A more detailed changelog can be found on github.
Join our discord server.
See the documentation for further details.
Known issues.
0.2.1 (2025-10-24)
General:
- Minor bugfix release
0.2.0 (2025-10-24)
General:
- Added missing ascii
fbxheader for saving and support texture coordinates and thumbnails for loading - Support
objpoint clouds - Added cvars
voxformat_imagesliceoffsetaxisandvoxformat_imagesliceoffsetto import spritestacks via Asepriteaspritefiles - Fixed symlink handling on linux
- Reduced memory usage
- Optimized palette color mappings
- Added
meshoptimizersimplification support for mesh imports (cvarvoxformat_mesh_simplify) - Improved split-by-objects for hollowed objects
- Bump
vengiformat version - Improved a few error messages and added missing error handling to some parts
- Optimized voxelization (subdividing triangles)
- Added support for goxel
txtfile format - Added support for the veloren server chunk
datfiles - Allow to export all cvars as json
- Optimized loading vengi files
VoxEdit:
- Allow to animate point and camera nodes, too
- Allow to follow an animated camera to fly through a scene
- Fixed
resetcamerawhen transforms are applied in edit mode - Shared voxel editing with client/server collaboration mode
- Enable undo/redo for big volumes
- Refactored scene rendering settings dialog
- Improved shadow rendering
- Support translations and lua scripts in the web version
- Implemented basic physics that allows you to walk through a scene
- Allow to move a node in the hierarchy but don't move it in the world
VoxConvert:
- Transfer existing thumbnails between formats (if supported)
- Allow isometric console output of a scene
- A web version is available now, too
Thumbnailer:
- Added isometric thumbnail support
- Allow to set sun parameters
