Changelog
A more detailed changelog can be found on github.
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See the documentation for further details.
Known issues.
0.0.35 (2025-02-09)
General:
- Added support for BenVoxel
ben
andben.json
format - Added support for loading vertex colors for
3ds
- New cvar to define additional texture search paths for voxelization (
voxformat_texturepath
) - Fixed an error with loading magicavoxel files without layers
- New lua script to remap colors
- Prevent files from being opened twice (windows doesn't like this)
- Fixed unicode related errors on windows for path handling
- Fixed case-sensitivity in pattern matching. We couldn't find files that had upper-case extensions
- Implemented symlink handling on windows
- Added public domain Ace Of Spades map generator code
- Added new cvar
palformat_maxsize
to control the max image size for palette quantization - Added new cvar
voxformat_imageheightmapminheight
to control the minimum size during a heightmap import - Fixed handling of
gltf
embedded images - Fixed
png
import palette handling - Fixed issues with
thing
format - Fixed issues with
vxl
format - Added support for loading quake
map
files (but this is still work-in-progress) - Added new blocks to
sment
StarMade palette - Added new lua script
flatten
- Fixed issue with auto selecting files in the file dialog if the options popup is visible
- Added support for KenneyShape
kenshape
format - Added save support for Godot
escn
scene format
VoxConvert:
- Removed the file type selection for source and target files in the ui
- Added script support to the ui
--usage
shows lua script details now- Removed
--slice
(seepng
format) - Allow to specify multiple
--script
parameters
VoxEdit:
- Added the possibility to render a plane to the viewport for easier orientation
- Show the normals in scene mode, too
- Allow to edit models in-place in edit mode
Screenshots
The screenshot is showing the new edit mode transforms - where you are able to edit your single volumes in the correct location.
The screenshot is showing the Command&Conquer normals for the hmec.vxl