github vengi-voxel/vengi v0.0.21
0.0.21

latest releases: v0.0.33, v0.0.32, v0.0.31...
2 years ago

Changelog

A more detailed changelog can be found on github.

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See the documentation for further details.

Known issues.

0.0.21 (2022-09-05)

General:

  • Added support for minecraft 1.13 region files
  • Added support for loading minecraft level.dat (only with supported region files)
  • Added support for WorldEdit schematics
  • Added support for Minecraft nbt files
  • Added support for StarMade voxel models
  • Added support for Quake1 and UFO:Alien Invasion
  • Reduced memory footprint for voxelizing huge meshes
  • Support wrap mode texture settings for gltf voxelization
  • Improved sanity check for Qubicle Binary format support
  • Fixed texture lookup error in gltf voxelization
  • Extended lua vector bindings and allow to import heightmaps
  • Improved the file dialog filters
  • Added new lua scripts and extended lua integration in voxconvert
  • Added support for RGB (pal) and Gimp (gpl) palette loading
  • Improved the Command & Conquer VXL format support

VoxEdit:

  • Fixed resetting the camera in eye mode
  • New asset panel
  • Place images, models and colors via drag and drop into the scene
  • Extended scene mode modifiers to allow resizing the volumes (double click in scene mode)
  • Fixed updating the locked axis plane on change
  • Fixed scene graph node panel width
  • Fixed mesh extraction on chunk boundaries
  • Fixed new volume dialog input handling
  • Fixed cursor being invisible with bloom disabled
  • Fixed cursor face being on the wrong side of the voxel at the volume edges
  • Fixed last opened files with spaces in their names
  • Fixed loading files from command line again
  • Allow to select scene graph node from the animation timeline
  • Fixed deleting key frames
  • Improved adding new key frames

Bildschirmfoto vom 2022-08-17 18-16-45

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