github vengi-voxel/vengi v0.0.20
0.0.20

latest releases: v0.0.32, v0.0.31, v0.0.30...
2 years ago

Changelog

A more detailed changelog can be found on github.

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See the documentation for further details.

Known issues.

0.0.20 (2022-06-14)

General:

  • Added support for minecraft schematic
  • Refactored and extended the lua script integration
  • Implemented applying depth/height map to a 2d plane
  • Added support for new magicavoxel format (animations)
  • Preserve node hierarchie when saving vxr
  • GLTF voxelization
  • Allow to enable certain renderer features
  • Expose more noise functions to the lua scripts
  • Expose more volume functions to the lua scripts
  • Allow to delete voxels from within a lua script
  • Improved splitting of volumes (target volume size)
  • Expose more region functions to the lua scripts
  • Added more lua example scripts
  • Improved color sampling for voxelization
  • Started to support different palettes in one scene
  • Fixed vxc support
  • Load the palette from the source file
  • Fixed vxm file path when saving vxr
  • Save vxmc (version 12) now
  • Changed default ambient color and gamma values
  • Improved osx dmg file and app bundles

VoxEdit:

  • Fixed start problems on some systems with multisampled framebuffers
  • Allow to drag and drop colors from the palette
  • Change between the edit and scene mode is now bound to tab
  • Updated imguizmo to support clicking the view cube
  • Cursor is no volume anymore but a plane
  • Implemented plane filling
  • Added extrude feature
  • Allow to place a single voxel
  • Fixed keyboard input errors that made the ui unusable
  • Don't reload the last opened file with every start

VoxConvert:

  • Extended --dump to also show the key frames and the voxel count
  • Removed --src-palette (src palette is always used)

Bildschirmfoto von 2022-03-31 17-59-22

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