github vengi-voxel/vengi v0.0.2.0
0.0.2.0

latest releases: v0.0.30, v0.0.29, v0.0.28...
pre-release3 years ago

0.0.2 (2020-05-06)

VoxEdit:

  • Static linked VC++ Runtime
  • Extract voxels by color into own layers
  • Updated tree and noise windows
  • Implemented thicken console command
  • Escape abort modifier action
  • Added L-System panel

General:

  • Fixed binvox header parsing
  • Improved compilation speed
  • Fixed compile errors with locally installed glm 0.9.9
  • Fixed setup-documentation errors
  • Fixed shader pipeline rebuilds if included shader files were modified
  • Improved palm tree generator
  • Optimized mesh extraction for the world (streaming volumes)
  • Added new voxel models
  • (Re-)added Tracy profiler support and removed own imgui-based implementation
  • Fixed writing of key bindings
  • Improved compile speed and further removed the STL from a lot of places
  • Updated all dependencies to their latest version

Server/Client:

  • Added DBChunkPersister
  • Built-in HTTP server to download the chunks
  • Replaced ui for the client

Voxel rendering

  • Implemented reflection for water surfaces
  • Apply checkerboard pattern to voxel surfaces
  • Up-scaling effect for new voxel chunks while they pop in
  • Optimized rendering by not using one giant vbo

Bildschirmfoto von 2020-05-06 21-40-27
Bildschirmfoto von 2020-05-06 21-41-31
Bildschirmfoto von 2020-05-02 23-00-24
Bildschirmfoto von 2020-05-02 23-01-18

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