github vengi-voxel/vengi v0.0.19
0.0.19

latest releases: v0.0.33, v0.0.32, v0.0.31...
2 years ago

Changelog

A more detailed changelog can be found on github.

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See the documentation for further details.

Known issues.

0.0.19 (2022-03-27)

General:

  • Replaced minecraft support with own implementation
  • Added support for Sandbox VXA format (via VXR) and improved VXR
  • Allow to change the ui colors via cvar (ui_style)
  • Added bloom render support for vox and vxm
  • Added support for loading key frames if the format supports it
  • Improved apple support in file dialog
  • The palette handling was refactored
  • Allow to save the MATL chunk in magicavoxel vox files
  • Ability to scale exported mesh with different values for each axis
  • Added stl voxelization support
  • Allow to modify the camera zoom min/max values
  • Allow to load different sizes for AoS VXL files
  • Lerp the camera zooming
  • Added support for GLTF export
  • Added experimental export support for FBX ascii
  • Increased the max scene graph model nodes from 256 to 1024

VoxEdit:

  • Added new command to fill hollows in models
  • Fixed escape key not closing the dialogs
  • Added support for drag and drop the nodes of the scene graph
  • Scene graph rendering improved
  • Removed noise panel (use the lua scripts for noise support)
  • Fixed a lot of undo/redo cases and improved the test cases a lot
  • Fixed viewport screenshot creation (now also bound to F5)
  • Added dialog to configure the mesh and voxel format settings for loading/saving
  • Improved the palette panel
  • Improved the guizmo for translation and rotation
  • Open in scene mode as default

VoxConvert:

  • Added --image-as-plane and --image-as-heightmap parameters
  • Allow to create a palette from input files

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Bildschirmfoto von 2022-03-26 21-42-55

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