- Experimental support for triggering quicksave/load via
ksp::debug::SAVE_LOAD_CONTROL
- Current limitations: Triggering a quick-load will terminate all running scripts, including the script triggering it
- Support
vessel.pilot_input
(capture the flight controls as desired by pilot before mangled by any autopilot)- The existing
vessel.override_input_
methods are now considered deprecated as they mess with the pilot input on a
deep level. Use the newvessel.pilot_input.override_
fields instead
- The existing
- Add UI
container.add_dropdown
element - Potentially breaking change:
- Remove
vessel.angular_momentum
andvessel.global_angular_momentum
since the underlying
calculation of the game does not produce correct results (in most cases it is always zero).
- Remove