Version 0.2.0.1 Release Notes
🚀 Android Support Released
Android adaptation is complete in this version, now supporting the following platforms:
- Android: x64 / arm64-v8a / armeabi-v7a
📌 Supports Android 5.0+, recommended Android 9.0+
📌 The Android version already includes gamedb. - Windows: x86 / x64 / arm
- Linux: x64 / arm / arm64 / riscv64 / loongarch64 (Loongson)
📌 riscv64 requires the .NET 8 runtime; run viadotnet ScePSX - macOS: x64 / arm64
- 📢 Note: For additional platform support, compiling from source is recommended
Bug Fixes
- Fixed graphical parameter anomalies in WindowUI after loading save states
- Fixed rendering anomalies in all versions when loading save states with PGXP enabled
- Fixed Vulkan backend anomalies on macOS
Optimizations
- Removed BinaryFormatterSerialization for cross-platform compatibility and security
- Optimized DMA transfers
- Optimized CDROM for 2400 sector compatibility
⚠️ Save states in this version are completely incompatible with older versions
版本 0.2.0.1 更新说明
🚀 Android适配上线
本次版本完成Android适配,现已支持以下平台运行:
- Android:x64 / arm64-v8a / armeabi-v7a
📌支持 Android 5.0+ , 建议 Android 9.0+
📌安卓版已包含 gamedb - Windows:x86 / x64 / arm
- Linux:x64 / arm / arm64 / riscv64 / loongarch64(龙芯)
📌 riscv64 需要安装 .net 8 运行时,以 dotnet ScePSX 运行 - macOS:x64 / arm64
- 📢 补充说明:如需更多的平台支持,推荐从源码编译
BUG修复
- 修复 WindowUI 在读取即时存档后图形参数异常
- 修复所有版本在开启PGXP时读取即时存档后画面渲染异常
- 修复macOS使用Vulkan后端异常
优化
- 为跨平台兼容及安全移除了BinaryFormatterSerializatio
- 优化DMA传输
- 优化CDROM以兼容 2400 扇区
####⚠️ 此版本即时存档与旧版彻底不兼容