github unknowall/ScePSX #PS1-0.1.9.0
ScePSX v0.1.9.0

latest releases: #PS1-0.2.1.1, #PS1-0.2.0.1
2 months ago

Version 0.1.9.0 Release Notes

🚀 Full Platform Adaptation

This version achieves comprehensive multi-architecture/multi-system coverage, now supporting the following platforms:

  • Windows: x86 / x64 / arm
    ⚠️ Note: Avalonia UI version only supports x64 architecture
    📌Avalonia UI version does not require .NET runtime installation

  • Linux: x64 / arm / arm64 / loongarch64
    📌 For Raspberry Pi Zero / Zero W (BCM2835 chip), choose arm version

  • macOS: x64 / arm64
    ⚠️ Note: To enable Vulkan rendering backend, MoltenVK must be installed beforehand (using Vulkan backend on macOS is not recommended)
    📌 Intel chip models → Choose x64 version
    📌 M series chip models → Choose arm64 version

  • 📢 Additional Note: For more platform support, it's recommended to compile from source code (refer to various .bat files in the source code AvaloniaUI directory)


版本 0.1.9.0 更新说明

🚀 全平台适配上线

本次版本完成多架构/多系统全覆盖,现已支持以下平台运行:

  • Windows:x86 / x64 / arm
    ⚠️ 注:Avalonia 界面版本仅支持 x64 架构
    📌Avalonia 界面版本无需安装.NET 运行时

  • Linux:x64 / arm / arm64 / loongarch64(龙芯)
    📌 树莓派 Zero / Zero W(BCM2835 芯片)请选择 arm 版本

  • macOS:x64 / arm64
    ⚠️ 注:若需启用 Vulkan 渲染后端,需提前安装 MoltenVK(不推荐在 macOS 环境下使用 Vulkan 后端)
    📌 Intel 芯片机型 → 选择 x64 版本
    📌 M 系列芯片机型 → 选择 arm64 版本

  • 📢 补充说明:如需更多的平台支持,推荐从源码编译(参考源码 AvaloniaUI 目录下各个 .bat 文件)

runing on Ubuntu
runing on Ubuntu

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