github unknowall/ScePSX #PS1-0.1.7.9
ScePSX Beta 0.1.7.9

latest releases: #PS1-0.2.1.1, #PS1-0.2.0.1, #PS1-0.1.9.0...
4 months ago

Version 0.1.7.9 Release Notes

Important Changes

  • Removed the project's dependency on [OpenGL.NET]; the OpenGL front/back ends now use self-declared interfaces
  • Release versions no longer require the OpenGL.dll file
  • Refactored the OpenGL front end

Reduced Release Package Size

  • Lightweight Version: 1.05 MB
  • ReShade Version: 5.63 MB

Compatibility Fixes

  • Removed [OpenGL.NET] to resolve potential compatibility issues caused by the .NET Framework 4.8 components

Bug Fixes

  • Fixed potential material loss when switching the OpenGL back end with other back ends
  • Fixed potential save corruption when saving quick saves via the OpenGL back end
  • Fixed flickering lines at the top of the screen in certain games with the OpenGL back end

版本 0.1.7.9 更新说明

重要变更

  • 移除项目对 OpnGL.NET 的依赖,OpenGL 前/后端使用自声明接口
  • 发布版本不再需要 OpenGL.dll 文件
  • 重构OpenGL前端

发布版体积减少

  • 轻量版 1.05 Mb,
  • ReShade版 5.63 Mb

兼容性修复

  • 移除 OpnGL.NET 以修复 .Net Framework 4.8 组件可能造成的兼容性问题

BUG修复

  • 修复 OpenGL 后端在与其他后端切换时可能的材质丢失问题
  • 修复 OpenGL 后端在保存即时存档时可能的存档损坏问题
  • 修复 OpenGL 后端在某些游戏画面顶部出现闪烁线条的问题

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