github unknowall/ScePSX #PS1-0.1.7.5
ScePSX Beta 0.1.7.5

latest releases: #PS1-0.2.1.1, #PS1-0.2.0.1, #PS1-0.1.9.0...
10 months ago

Version 0.1.7.5 Release Notes

Vulkan Backend

  • Refactored rendering pipeline for improved frame rate
  • Updated pipeline blending mode
  • Added PGXP high-precision coordinate support
  • Merged multiple shaders

PGXP

  • Improved 2D game compatibility for core features

ReShade Integration

  • Removed SSRT and NeoGI to improve loading speed

Short demo video: Bilibili

⚠️ Important Compatibility Notice

🔁 Quick Save Format Upgrade!
Due to core module refactoring in version 0.1.7.0, quick saves from this version (≥0.1.7.0) are incompatible with older versions (≤0.1.6.6).
For details, please see the 0.1.7.0 changelog.


版本 0.1.7.5 更新说明

Vulkan后端

  • 重构渲染管线,提升帧率
  • 更换管线混合模式
  • 适配PGXP高精度坐标
  • 合并多个着色器

PGXP

  • 提升基础功能对2D游戏的兼容性

ReShade集成

  • 移除 SSRT 及 NeoGI 以提升加载速度

简短演示视频:BiliBili平台链接

⚠️ 重要兼容性提示

🔄 即时存档格式升级!
由于 0.1.7.0 版本对多个核心模块进行了重构,本版本(≥0.1.7.0)的即时存档与旧版(≤0.1.6.6)不兼容
详情请参阅 0.1.7.0 版本更新日志

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