github unknowall/ScePSX #PS1-0.1.7.2
ScePSX Beta 0.1.7.2 - PGXP Enhancement

latest releases: #PS1-0.2.1.1, #PS1-0.2.0.1, #PS1-0.1.9.0...
11 months ago

Version 0.1.7.2 Update Notes

PGXP

  • Added the following sub-functions and corresponding settings. PGXP settings take effect without requiring a restart::
    • PGXP Core (Recommended for 3D games)
    • PGXP High-Precision Rendering (recommended, , minimal issues)
    • PGXP Affine Correction (No issues in most cases)
    • PGXP Average Depth (recommended, minimal issues)
    • PGXP Normal Correction (Minimal visible effect, resource-intensive)
    • PGXP Color Correction (Some games may have color issues)
    • PGXP Clipping Fix (may cause missing textures)
    • PGXP Coordinate Capture (may cause texture errors)
  • When loading a quick save from version 0.1.7.0, the PGXP feature does not take effect.

UI

  • Fixed multiple English translations

ReShade Integration

  • Upgraded integrated ReShade version to 6.5.0
  • Modified GPU backend pipeline to be compatible with ReShade 6.5.0
  • Added three new fx shaders: CRT, xBRv4, CRT_Lottes

New Features

  • Added color smoothing for FMVs, enabled by default

⚠️ Important Compatibility Notice

🔁 Quick Save Format Upgrade!
Due to core module refactoring in version 0.1.7.0, quick saves from this version (≥0.1.7.0) are incompatible with older versions (≤0.1.6.6).
For details, please see the 0.1.7.0 changelog.


版本 0.1.7.2 更新说明

PGXP

  • 增加以下细分功能及对应设置项,PGXP设置无需重启即可生效:

    • PGXP 基础功能 ( 推荐开启 )
    • PGXP 高精度渲染 ( 推荐开启,极少兼容问题 )
    • PGXP 仿射矫正 ( 大多数情况没有问题 )
    • PGXP 平均深度( 推荐开启,极少兼容问题 )
    • PGXP 法线矫正 ( 作用不大且占用资源 )
    • PGXP 着色矫正 ( 少量游戏可能出现颜色异常 )
    • PGXP 裁剪纠正( 可能造成贴图丢失 )
    • PGXP 内存坐标捕获 ( 可能造成贴图错位 )
  • 加载 0.1.7.0 的即时存档时PGXP功能不生效

UI

  • 修改了多处英文翻译

ReShade集成

  • ReShade 的集成版本升级为 6.5.0
  • 修改GPU后端管线适配 ReShade 6.5.0
  • 增加 CRT, xBRv4, CRT_Lottes 三个fx

新功能

  • 增加了对FMV的色彩平滑处理,默认启用

⚠️ 重要兼容性提示

🔄 即时存档格式升级!
由于 0.1.7.0 版本对多个核心模块进行了重构,本版本(≥0.1.7.0)的即时存档与旧版(≤0.1.6.6)不兼容
详情请参阅 0.1.7.0 版本更新日志


PGXP Settings and Effects

  • Note: Color precision may be lost during GIF recording; screenshots are primarily for feature demonstration

PGXP set

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