Version 0.1.7.2 Update Notes
PGXP
- Added the following sub-functions and corresponding settings. PGXP settings take effect without requiring a restart::
- PGXP Core (Recommended for 3D games)
- PGXP High-Precision Rendering (recommended, , minimal issues)
- PGXP Affine Correction (No issues in most cases)
- PGXP Average Depth (recommended, minimal issues)
- PGXP Normal Correction (Minimal visible effect, resource-intensive)
- PGXP Color Correction (Some games may have color issues)
- PGXP Clipping Fix (may cause missing textures)
- PGXP Coordinate Capture (may cause texture errors)
- When loading a quick save from version 0.1.7.0, the PGXP feature does not take effect.
UI
- Fixed multiple English translations
ReShade Integration
- Upgraded integrated ReShade version to 6.5.0
- Modified GPU backend pipeline to be compatible with ReShade 6.5.0
- Added three new fx shaders: CRT, xBRv4, CRT_Lottes
New Features
- Added color smoothing for FMVs, enabled by default
⚠️ Important Compatibility Notice
🔁 Quick Save Format Upgrade!
Due to core module refactoring in version0.1.7.0, quick saves from this version (≥0.1.7.0) are incompatible with older versions (≤0.1.6.6).
For details, please see the 0.1.7.0 changelog.
版本 0.1.7.2 更新说明
PGXP
-
增加以下细分功能及对应设置项,PGXP设置无需重启即可生效:
- PGXP 基础功能 ( 推荐开启 )
- PGXP 高精度渲染 ( 推荐开启,极少兼容问题 )
- PGXP 仿射矫正 ( 大多数情况没有问题 )
- PGXP 平均深度( 推荐开启,极少兼容问题 )
- PGXP 法线矫正 ( 作用不大且占用资源 )
- PGXP 着色矫正 ( 少量游戏可能出现颜色异常 )
- PGXP 裁剪纠正( 可能造成贴图丢失 )
- PGXP 内存坐标捕获 ( 可能造成贴图错位 )
-
加载 0.1.7.0 的即时存档时PGXP功能不生效
UI
- 修改了多处英文翻译
ReShade集成
- ReShade 的集成版本升级为 6.5.0
- 修改GPU后端管线适配 ReShade 6.5.0
- 增加 CRT, xBRv4, CRT_Lottes 三个fx
新功能
- 增加了对FMV的色彩平滑处理,默认启用
⚠️ 重要兼容性提示
🔄 即时存档格式升级!
由于0.1.7.0版本对多个核心模块进行了重构,本版本(≥0.1.7.0)的即时存档与旧版(≤0.1.6.6)不兼容。
详情请参阅 0.1.7.0 版本更新日志。
PGXP Settings and Effects
- Note: Color precision may be lost during GIF recording; screenshots are primarily for feature demonstration
