github unknowall/ScePSX #PS1-0.1.7.0
ScePSX Beta 0.1.7.0

latest releases: #PS1-0.2.1.1, #PS1-0.2.0.1, #PS1-0.1.9.0...
12 months ago

Version 0.1.7.0 Update Notes

🌌 Refactoring Motivation

Comprehensive overhaul of historical architectural flaws in SPU/CD-ROM/XA-ADPCM modules,
permanently resolving accumulated compatibility issues to establish foundation for high-precision emulation and future expansion.

⚙️ Core Audio & CD-ROM Subsystem

  • Eliminated audio tearing in PAL/15FPS games
  • Precise compatibility for games leveraging "PS1 hardware quirks"
  • Resolved timing-sensitive anomalies (crashes/texture glitches)
  • Enhanced native audio reproduction

🎨 Graphics Backends

  • VRAM architecture overhaul (OpenGL/Vulkan)
  • Rendering output optimization for OpenGL & Vulkan
  • Software renderer enhancements for pixel-art games

⚠️ Critical Compatibility Notice

🔄 Instant Save Format Upgrade!
Due to core module refactoring, saves from this version (≥0.1.7.0) are incompatible with older releases (≤0.1.6.6)
▪️ Legacy saves will fail to load → Create new saves after updating

🚀 Performance & UX Optimizations

  • 500% faster directory scanning → Near-instant game library loading
  • Optimized file-loading logic → Smoother navigation
  • Improved UI responsiveness & intuitive interaction

版本 0.1.7.0 更新说明

🌌 重构动机

针对 SPU/CD-ROM/XA-ADPCM 模块的历史性架构缺陷进行全面重构,
彻底解决长期积累的兼容性问题,为高精度模拟与功能扩展奠定基础。

⚙️ 核心重构音频与光驱子系统

  • 根治 PAL 制式/15FPS 游戏的音频撕裂
  • 精准兼容利用 “PS1硬件缺陷技巧” 的游戏
  • 解决时序敏感型游戏异常(崩溃/贴图错误等)
  • 更高质量的原生音频还原

🎨 图形后端

  • 重构显存管理架构(OpenGL/Vulkan后端)
  • 优化 OpenGL 与 Vulkan 后端渲染输出
  • 软件渲染器专项优化,提升像素风格游戏显示效果

⚠️ 重要兼容性提示

🔄 即时存档格式升级!
因数个核心模块重构,此版本(≥0.1.7.0)即时存档 与旧版(≤0.1.6.6)不兼容
▪️ 旧即时存档将无法加载 — 升级后请创建新存档

🚀 性能与体验优化

  • 目录扫描效率飙升 5 倍 — 游戏库近乎即时载入
  • 优化文件加载逻辑 → 操作更流畅
  • 提升界面响应速度与交互直观性

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