4.2.0 (June 20, 2020)
🐛 Bug fixes
- #145 Removed duplicate check before adding an item to the list (@mnarimani)
- #147 Fix code generation bug (@AdamRamberg)
- #155 Fixing drawer for generated reference of complex struct type (@bguyl
- Fix bug where usage popup sometimes were hidden. (@AdamRamberg)
- #160 Hook up OnFixedUpdate handler. (@AdamRamberg)
- #164 Does not work in Unity 2018.3 (@AdamRamberg)
📝 Documentation
🏠 Internal
- Upgraded Example project to Unity version 2019.3.15f1. (@AdamRamberg)
- Add GetParent / GetValue extenstions for SerializedProperty. (@AdamRamberg)
💅 Polish
- #128 Developer Description changed from Multiline to TextArea attribute (@IceTrooper)
- #140 Changes in GetEvent implementation to allow inheritance (@soraphis)
🚀 New features
- #125 Add booleans to decide if Changed and/or ChangedWithHistory Events are triggered on AtomVariable OnEnable (@iruizmar)
- #157 Added forceEvent parameter for SetValue function on AtomVariable (@AdamRamberg)
- #159 Debug events by displaying stack traces for events. (@AdamRamberg)