- Fixed movement angles when changing mods on a rotated gun
- Implemented better support for the Edit Builds screen. Still no preset support, but changes on that screen will only apply when you click Assemble, and will apply consistently.
- Added a startup step to clean the customizations.json file of weapons that no longer exist, so it doesn't grow infinitely.
- Added support for a few guns where BSG used slightly different slot names because of course they did.
Known issues:
- The scope on the MDR cannot be customized because its somehow part of the gun's animations and is always being reset.