Before you update
- Delete everything in
/data/apr-emu-updater/. Overrides and state from earlier versions are laid out differently and will conflict. This clears staged builds and the offline copy — both are rebuilt. - Set
update_emulatorsto1in/data/shadowmount/config.ini. Without it, ShadowMountPlus ignores the override entirely. - Requires ShadowMountPlus 1.7alpha7 or newer for the new method. Older builds keep working with the previous mounting method.
How to use it
ShadowMountPlus 1.7 mounts a game's image only while the game is running, so the payload cannot see what APR Emu a game carries until it has been launched at least once.
- Launch the game once, then close it. The payload records which APR Emu it carries while the image is mounted.
- Open the payload. The game now shows its build and offers actions. Games that have never been launched are listed with no actions.
- Choose a version with Update or Select version. It is staged, not applied yet — the column shows the build you picked.
- Launch the game again. The override is applied as the image mounts, and a notification confirms which build is live.
Repeat step 1 for each game you want to manage.
Changelogs:
ShadowMountPlus 1.7 alpha support
- Overrides are applied through ShadowMountPlus's emulator slot instead of mounting over the game — no more images stuck on
Device busy - Detects which ShadowMountPlus is installed and keeps the old mounting method on 1.6beta16 and older
- Verifies against the mount table what the game actually loaded
Global mode
- New Per game / Global toggle
- Global installs one APR Emu for every title, with a single version picker
- Hidden on ShadowMountPlus builds that don't support it
Offline builds
- APR Emu builds are mirrored locally, so installs work with no internet
- Downloaded in the background on first run
- Fetch latest builds button with a progress bar
- Every file verified against
builds.jsonbefore use
ShadowMountPlus config editor
- New tab to read and edit
config.ini - Saves a backup to
config.ini.bakfirst; refuses to save if the backup fails
Localisation
- Interface and console notifications in Spanish, Japanese, French, German and Arabic
- Follows the console's language, falls back to English
- Arabic renders right-to-left
- Translations are not native-reviewed — corrections welcome
Other
- Resending the payload now replaces the running one automatically
- Notifications name the build:
APR Emu override active for <game>: apr-emu v0.3.6.6 - Games you haven't launched are listed but offer no actions; known ones sort to the top
- Fixed the version column showing a staged build as if the game had already run it
- Fixed a reverted game still showing the build that was removed
- Fixed Update staying on screen after it had been applied
- Fixed errors showing as "undefined"