github truongthang2211/RPGSaveEditor v1.6.0
RPG Save Editor v1.6.0

6 hours ago

What's new

  • Ren'Py support: open Ren'Py 7 and 8 saves (1-1-LT1.save, auto-…, quick-…) and edit game variables by name (money, affection points, flags, names…), including attributes of game objects such as mc_inventory.money; every other value is in the Advanced tab
    • Edits stay after loading: Ren'Py rolls back to the start of the line it was saved on, and the editor updates the values it restores there too
    • Ren'Py 8.1+ asks whether you trust an edited save when you load it; answer Yes
  • Tables (Items, Weapons, Armors, Switches, Variables):
    • The header stays visible while scrolling
    • Quick filters (e.g. owned only, changed only, different from the old save) and a count of the rows shown
    • The Old and GAP columns are easier to read (+5 / -3 in color, ON/OFF) and can be searched too
    • Undo a single edit with ↺, and move between values with Enter / Shift+Enter and the arrow keys
    • Long lists stay fast, also when a filter is cleared
  • Advanced tab:
    • Changes lists every value not saved yet, from any tab, with Undo all
    • Item, weapon, armor, switch and variable IDs show their names from the game, and you can search by name (potion, name:"Hi Potion")
    • Search suggestions as you type, and a path bar for the selected value
    • The save data gets more room: resize or hide the search results, and hide the notice
  • Website: https://truongthang2211.github.io/RPGSaveEditor/ (also linked in About)

Fixes

  • "Unsaved" now goes away when every edited value is put back to its original value
  • Ctrl+S now saves while you're typing in a field

Full Changelog: v1.5.0...v1.6.0

Full Changelog: v1.5.0...v1.6.0

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