• Redesigned the farming patch cards and replaced the fertilizer chips with a dropdown
• The plant sheet now preselects the best ash you own
• Potion and spell dropdowns now list the strongest options first
• The Tower spell dropdown now shows locked spells greyed out, like the Combat tab
• Added an inventory search box and a missing-only achievements filter to the Profile
• Added boss defeats to the Collect summary when several sessions finish at once
• The Quests tab now hides once every quest is complete
• Fixed chained boss fights casting spells without using runes
• Fixed dungeons never using up the runes your spells cast
• Fixed Elder Isle XP previews and the Collect summary leaving out elder level scaling and Sapphire stones
• Fixed Sapphire stones not showing in batch skill queue estimates and flat XP previews
• Fixed the Collect summary adding Church XP to Elder Isle sessions
• Fixed the Elder Isle queue end time using mainland session lengths
• Fixed validated Elder Isle quests losing their progress after selling or smelting the items
• Fixed the Champion of the Isle title not being awarded after killing the Last Elder
• Fixed a spell above your Magic level staying selected after prestiging Magic
• Fixed worker tasks keeping prepaid ashes when they ended without running
• Fixed long save-slot ages overflowing the slot card
• Fixed agility XP estimates going negative on courses far above your level
• Updated Czech, French, German, Italian, Russian, Ukrainian and Vietnamese translations