Again, thanks ScottNash042@ for taking your time to discover all these issues, much appreciated!
What's Changed
- Datel: boot the game through an Action Replay Online (#66) in #92
- Emulate the CGB infrared port and the Full Changer (#94) in #95
- Emulate the MBC5 rumble motor (#93) in #96
- Game-controller support via SDL2 (#78) in #97
- Find system SDL2 on macOS so game controllers work there (#78) in #98
- Add Daid test suite support and plain ROM+RAM handling in #110
- Add integration ROM test suites and related fixtures in #115
- Add MBC30 banking support in #116
- Fix BullyGB hardware checks in #118
- Fix MBC3 real-time clock behavior in #119
- Add CGB Acid test to CI in #121
- Fix SameSuite hardware timing in #128
- Fix Joust & Defender trainer screen in #129
- Support BHGOS multicart banking in #130
- Blank the first DMG frame after LCD enable in #132
- Fix SGB transfer capture timing in #134
- Integrate mooneye-wilbertpol suite in #138
- Support Bung EMS mapper for Cube Raider in #141
- Show the Crazy Castle 3 trainer in #140
- Fix Bo Jackson scoreboard rendering in #142
- Fix Bomberman Collection SGB graphics in #143
- Parallelize integration test profiles and CI in #153
- Emulate MainBlow Bung flashcart RAM in #152
- Fix Initial D Gaiden STAT interrupt lockup in #150
Full Changelog: coffee-gb-1.7.3...coffee-gb-1.7.4